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Warrior Cats: A RPG

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Joined: 12-June 17
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Local Time: Jun 23 2018, 02:35 PM
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ashii

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Jun 3 2018, 03:20 PM
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<div class="wcaadoptions"><div class="wcaadopttitle">hollowstar x cygnetstep - riverclan</div>
<div class="wcaadopttext">

this... is cygnetstep's dream come true. finally getting to have a litter with (one of) the toms she fell in love with. given that she's older, and given what happened to her first litter in the lab, she's going to be extra cautious and safe to ensure that these kits are born safe and healthy. these kits will be very much loved and treasured.

<div class="wcaadopttitle2">genetics</div>

Black (carrying chocolate and sepia) x blue w/ low white (carrying chocolate and point)
<p>
Black, blue, chocolate, lilac, seal mink, blue mink, chocolate mink, lilac mink

<p>Kits can be shorthaired or longhaired. Kits can have low white or no white. Kits with white can have any realistic eye color including blue, kits without white can have any realistic eye color except blue, mink kits will have aqua eyes.

<div class="wcaadopttitle2">rules</div>

1. deadline as of now is june 17th. this is subject to change based on interest.<br>
2. not first come first serve.<br>
3. please stay active. mikki and i reserve the right to rehome your kit if you leave or are excesively inactive.<br>
4. there is no strict naming theme, though cygnet wouldn't name her children anything dark or edgy. nice, soft pleasant names. i like unique bird-themed names so you may get bonus points for cute birb names.<br>
5. please do not apply for this litter if you intend to have your kit die early or have something horrendous happen to them as they're growing up. <i>this is a nice happy litter and we will not be ruining their happiness until they're warriors, if even then.</i> you're free to include injury/illness plots but please, if you just intend to do something horrible to your kit, you need not apply.

<div class="wcaadopttitle2">slots</div>

i'm totally buying the five kit item haha.
<p>
- reserved for mikki<br>
- potentially reserved for ashii<br>
- open<br>
- open<br>
- open<br>

<div class="wcaadopttitle2">form information</div>

okay i'm not going to make an actual form. just include name, gender, genetics, personality, plot ideas, stuff like that. if you want to use an actual template, here's a few links to templates i've made: <a href="http://warriorcatsarpg.com/index.php?showtopic=1323&view=findpost&p=8122">tabbed w/ large image</a>, <a href="http://warriorcatsarpg.com/index.php?showtopic=1323&view=findpost&p=8798">tabbed w/o image</a>, <a href="http://warriorcatsarpg.com/index.php?showtopic=1323&view=findpost&p=32100">no tabs w/ hover image</a>, <a href="http://warriorcatsarpg.com/index.php?showtopic=1323&view=findpost&p=33317">tabbed w/ square image</a>.

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May 17 2018, 05:32 PM
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<div class="wcaadoptions"><div class="wcaadopttitle">briarthorn x ravenstar - bloodclan</div>
<div class="wcaadopttext">

ravenstar met briarthorn in a dark forest dream on the fateful night where he was possessed by another spirit. after the trauma of walnutcrown's death from kitting, the spirit took control of ravenstar's body, knocked out his bondmate burnbright, and headed straight into the city to find briarthorn. briarthorn saw an opportunity for what it was and took it, letting the spirit in control of ravenstar's body mate with her. what happens after that... well, you'll have to wait for the thread. (; these kits will be raised in bloodclan. they will not know ravenstar is their father. instead, they'll be led to believe (as will the rest of the clan) that their father is shadowsinger, a bloodclan warrior of the same color/general build as ravenstar.

<div class="wcaadopttitle2">genetics</div>

black (carrying point, dilute, chocolate) x silver tabby (carrying point, dilute, chocolate)
<p>
black, blue, chocolate, lilac, brown tabby, blue Tabby, Chocolate Tabby, Lilac Tabby, Black Smoke, Blue Smoke, Chocolate Smoke, Lilac Smoke, Silver Tabby, Blue-Silver Tabby, Chocolate-Silver Tabby, Lilac-Silver Tabby, Seal Point, Blue Point, Chocolate Point, Lilac Point, Seal Lynx Point, Blue Lynx Point, Chocolate Lynx Point, Lilac Lynx Point, Smoke Point, Blue Smoke Point, Chocolate Smoke Point, Lilac Smoke Point, Silver Lynx Point, Blue-Silver Lynx Point, Chocolate-Silver Lynx Point, Lilac-Silver Lynx Point
<p>
kits cannot have white. kits can have any realistic eye color other than blue, unless they're points, which will have blue eyes. tabbies will be mackerel.


<div class="wcaadopttitle2">rules</div>

1. deadline is june 14th (subject to change at my whim). kits will be born sometime after that!<br>
2. this is not first come first serve.<br>
3. please stay active. mikki and i reserve the right to rehome your kit if you aren't playing it. of course, we aren't going to be super strict about this, but keep it in mind!<br>
4. there is a <i>naming theme</i>! briarthorn's name comes from briarthorn den, a nightmare court camp in guild wars 2. therefore, all kits will have <a href="https://wiki.guildwars2.com/wiki/Nightmare_Court">nightmare court themed</a> names! that's a link to the nightmare court wiki page that lists area names and whatnot so you can get ideas.

<div class="wcaadopttitle2">slots</div>

this will be a three-kitten litter!
<p>
- dreamkit (dreamdark) | ashii<br>
- venomkit (venomblight) | mikki<br>
- open<br>

<div class="wcaadopttitle2">form information</div>

okay i'm not going to make an actual form lmao. just include name, gender, genetics, personality, plot ideas, stuff like that. if you want to use an actual template, here's a few links to templates i've made: <a href="http://warriorcatsarpg.com/index.php?showtopic=1323&view=findpost&p=8122">tabbed w/ large image</a>, <a href="http://warriorcatsarpg.com/index.php?showtopic=1323&view=findpost&p=8798">tabbed w/o image</a>, <a href="http://warriorcatsarpg.com/index.php?showtopic=1323&view=findpost&p=32100">no tabs w/ hover image</a>, <a href="http://warriorcatsarpg.com/index.php?showtopic=1323&view=findpost&p=33317">tabbed w/ square image</a>.

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May 14 2018, 06:38 PM
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<div class="wcatitlestyle">thunderclan</div>
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<b>honeykit (whisker)</b>, four moons, kit<br>
<br>

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<div class="wcatitlestyle">shadowclan</div>
<div class="wcacontentboxes">
<b>burnbright</b>, twenty-three moons, warrior<br>
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<div class="wcatitlestyle">riverclan</div>
<div class="wcacontentboxes">
<b>cygnetstep</b>, forty-seven moons, senior warrior<br>
<b>wildkit</b>, newborn, kit<br>
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<div class="wcatitlestyle">windclan</div>
<div class="wcacontentboxes">
<b>dawnpaw (flower)</b>, seventeen moons, medicine cat apprentice<br>
<b>duskkit (flame/breeze)</b>, two moons, kit<br>

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<div class="wcatitlestyle">skyclan</div>
<div class="wcacontentboxes">
<b>summerkit (spark)</b>, two moons, kit<br>

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<div class="wcatitlestyle">bloodclan</div>
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<b>briarthorn</b>, twenty-six moons, warrior<br>
<b>dreamkit (dark)</b>, newborn, kit<br>
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<div class="wcatitlestyle">tribe of rushing water</div>
<div class="wcacontentboxes">
n/a
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<div class="wcatitlestyle">other</div>
<div class="wcacontentboxes">
<b>morrigan</b>, fifteen moons, poisoner queen<br>
<b>xifeng</b>, eighteen moons, loner

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May 6 2018, 07:05 PM
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<div class="wcaadoptions"><div class="wcaadopttitle">fennbirn island - premade characters</div>
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to generate some interest for the plot/fanclan that mikki and i are doing, <a href="http://warriorcatsarpg.com/index.php?showtopic=4597">fennbirn island</a> (based off the three dark crowns series by kendare blake!), i'm writing up some basic character ideas for people to adopt as existing islanders. that way, it's a little less intimidating to get involved! you don't have to have read the books to participate or to understand, i adapted it to the site pretty well. some of these characters could have powers applied to them if desired, but they're meant to be easy gateway characters into the plot for the most part. names may be changed if you don't like them! just keep in mind they don't use typical clan names.

<div class="wcaadopttitle2">kenia, poisoner</div>

kenia is the head of the poisoners and morrigan's mentor. as such, she is one of the most knowledgeable poisoners around, and she can consume even deadly poisons with little ill effects. she's intelligent and cunning, highly devoted to the goddess, and one of the only cats alive that knows morrigan's secret. between 36 and 48 moons old. she has two tails. other than that, her appearance is open.

<div class="wcaadopttitle2">magnolia, naturalist</div>

magnolia is a young naturalist, the daughter of the naturalist queen's mentor. as such, she is the friend (or wants to be the friend) of the naturalist queen (played by mikki). sweet, kind, and innocent, magnolia has yet to manifest her gift. however, the daughters in her family are known to be late bloomers, so it's entirely possible for her to find her partnered daemon once she's a little older. between 12 and 15 moons old. appearance open.

<div class="wcaadopttitle2">angece, elemental</div>

angece is an experienced elemental that wants the dynasty of elemental queens to continue. as such, she has a vested interest in making sure the young elemental queen learns to be ruthless and deadly. she is not the queen's official mentor, but she meets with the queen to train her on how best to kill her sisters, to the disapproval of others. between 36 and 48 moons old. appearance open. should possess a glowing aura, the color of which is up to you. angece's elemental affinity is with the wind.

<div class="wcaadopttitle2">zimce, ungifted poisoner</div>

though born to a strong poisoner lineage, zimce never manifested a gift. in disgust at her own weakness, she turned to low magic, using blood and earth to exert her will upon her surroundings. she has helped the poisoner queen, morrigan, with the use of low magic, and guards the queen's secret on threat of painful death. 18 to 24 moons old. appearance open.

<div class="wcaadopttitle2">dracory, priestess</div>

dracory turned to a life as a priestess of the goddess after her mother was banished from the island for an attempt on the life of one of the young queens. she has never manifested a gift, and believes that the best way to make up for her mother's actions is to serve the goddess in everything she does. she has never met the young queens, despite wishing to.

<div class="wcaadopttitle2">sera, war-gifted, black council*</div>

sera is an experienced tactician who participated in the last war against the mainland. battle-tested and scarred, she serves as an example to all queens what they may have to put their people through if they are not careful. she was elected to the black council under the reign of queen nevira, three generations removed from the current queens. 58 to 65 moons old. may possess super senses if the player wants. brilliant strategical mind. appearance open, but she must bear scars.

<div class="wcaadopttitle2">ifera, elemental</div>

the elemental queen's mentor. ifera possesses a minor affinity for all four of the elements. she is warm and loving, and has tried to raise the elemental queen to be the same, despite knowing that she must kill her sisters in order to win the crown. she cares dearly for the young queen, as she was also the mentor of maeve, the previous queen crowned. between 40 and 50 moons. appearance open. should possess a glowing aura.

<div class="wcaadopttitle2">jomane, naturalist</div>

a young male naturalist who has his eyes set on the queen despite knowing he can never be her king-consort. he is bold, brash, and strong, taking every opportunity to woo her and those around her, to the distaste of the naturalist queen's mentor. to her, he is a distraction and nothing more. 14 to 18 moons. appearance open.

<div class="wcaadopttitle2">reyna, war-gifted</div>

reyna is the student of sera and a guard for the black council. young and eager to prove herself. she has not manifested the most powerful of the war gifts, but shows a keen mind for strategy despite her youth. however, she doesn't have the stomach for blood and killing, which makes her a disappointment. 14 to 20 moons old. appearance open.

<div class="wcaadopttitle2">snyder, poisoner</div>

a cousin of kenia. brought to the poisoner's main court to teach morrigan the art of attracting the perfect king-consort. genetically female, but identifies as male. he is gifted, but his gifts are minor and unimportant. his grace and charm are what matter to kenia. 16 to 20 moons.

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Apr 29 2018, 08:51 PM
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<div class="tdctab">
<input type="radio" id="tdctab-1" name="tdctab-group-1" checked>
<label for="tdctab-1">basic info</label>
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<center><i>three dark queens<br>are born in a glen<br>sweet little triplets<br>will never be friends
<p>
three dark sisters<br>all fair to be seen<br>two to devour<br><b>and one to be queen</b></i>
</center>
<p>
welcome to the island of fennbirn, where our goddess provides all. every generation, our queen gives birth to three heirs; three triplets, all gifted with extraordinary and sometimes terrifying powers. three queens are born, but only one can live to be crowned. eighteen moons they have to live with the families chosen to raise them, to hone their power and skill... to become sister-killers once they are of age. only the strongest, or the cleverest, or the most gifted among them can survive.
<p>
the inhabitants of the island of fennbirn can possess five different types of gifts: they can be elementalists, poisoners, naturalists, sight-gifted, or war-gifted. some unlucky people are born without gifts, of course, or are cursed by the goddess instead.
<p>
<b>elementals</b> feel a great connection with the four elements: fire, water, air, and earth. they might be especially gifted at climbing, digging, swimming, catching scents on the wind. elementals are wild and free. an elemental queen possess a <i>glowing aura</i> to set them apart from their sisters.
<p>
<b>poisoners</b> are skilled in the arts of death and torture. they are familiar with every plant on the island, their names, their looks, their uses. how they can kill, or simply cause exquisite suffering. they are silent, efficient, deadly. effective assassins and sleight of hand artists, there's little a poisoner isn't capable of... and even fewer moral limits as to what they might do. a poisoner queen often possesses <i>mutations</i> due to experiments and exposure to various poisons and concoctions.
<p>
<b>naturalists</b> are practitioners of the goddess's wild magic, and have animal companions that become their partners for life. when a naturalist's powers awaken, they form an instant connection with their partner animal. all strong naturalists possess a <b>daemon</b>, and a naturalist queen's is the strongest of all.
<p>
the <b>sight gift</b> is rare indeed, and ever since the reign of the last oracle queen, has come to be seen as more of a curse than anything. someone with a minor sight gift might possess the ability to <b>see a single spirit</b>. an oracle queen would possess the full strength of <b>the sight</b>... if she were allowed to live past birth.
<p>
<b>war-gifted</b> are the best fighters of all. they possess strength, ferocity, an unmatched capacity for brutality - but also for battle strategy. the war gift is rare, and fading, as the island has had little need of it. a war-gifted queen might possess <b>super senses</b>, so that she can see, hear, and understand more than others.
<p>
of course, there is more to our island, our goddess, and our queens than our gifts... but the powers, and the effects they have on our whole society, cannot be underestimated.
<p>
<i>based off the <u>three dark crowns</u> series by kendare blake</i>.
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<b>ic rules</b>
  • the crowned queen must choose a king-consort from the mainland (the clans). potential king-consorts will be invited to court her after her crowning.
  • all new queens will be born away from the palace and raised in isolation for their first four moons, after which they will be separated and taken to their homes. the queens must be separated young so they will forget to love their sisters.
  • once the triplet queens are born, the current queen will abdicate her throne, and she and her king-consort will return to the mainland. she will never be allowed to return to the island.
  • there are to be no attacks on the queens until they are of age. when they turn eighteen moons old, the island holds the quickening. after that, there are no rules, until two queens are dead and one remains to be crowned.
  • queens may not leave the island as kits, nor after the quickening, nor after being crowned, until they have given birth to their heirs.
  • worship the goddess and the life she brings to the island. celebrate her festivals and respect her priestesses.
  • the queen crowned chooses her black council. she is allowed to appoint whomever she would like, though it is suggested that keeping a balanced council in terms of gifts might be the most appropriate path.
  • the black council remains in power and keeps fennbirn running smoothly while the three queens grow and come into their powers.
  • cats that are born ungifted live with the group they are born into. they are treated as valuable citizens despite their lack of gifts.
<p>
<b>ooc rules</b>
  • the three queens (after the first generation) will be the product of a litter that must be applied for. if you intend to apply for a queen, you must have the fk and the desire to purchase the powers that apply to the type of queen you want to play.
  • cats that aren't queens can have powers, too. it's just that generally their gifts are weaker than the queens', since the queens are born of the goddess. it's up to you how to display this ic.
  • loyalty is a huge, huge element of this group. unless a cat is banished for committing a crime, they generally won't leave the island. leaving the island is considered a bad thing, a punishment.
  • please try to keep your cats active. unless you play a queen, we won't be bothering you to post frequently, but the queens are the 'high positions' of this group and are expected to stay active. the black council are also expected to be relatively active.
  • cats from the mainland (the clans, other loner groups, etc.) generally cannot come to the island. exceptions will be noted when they happen!
  • no traditional clan names here!
  • two of the three queens will die. if you aren't okay with playing a character that has a high possibility of death, don't apply for a queen.
  • each faction lives separately from the others. they might interact at times (excluding, generally, the young queens) but they are separated into different groups based on their powers and lineages.
  • more rules are subject to be added at later dates, as we think of things we want to add and whatnot.
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<div class="tdctab">
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<div class="tdccontent">
<b>the queen crowned</b><br>
<i>the queen that successfully kills her sisters</i>
  • n/a, currently
<b>the king-consort</b><br>
<i>the queen's mate, chosen to provide her with heirs and advantageous alliances</i>
  • n/a, currently
<b>the three queens</b><br>
<i>heirs to the kingdom. only one can reign.</i>
  • poisoner - morrigan, played by @ashii
  • naturalist - reserved for mikki
  • elemental - open
<b>the black council</b><br>
<i>the queen's council. they help her run the island.</i>
  • open
  • open
  • open
<b>the high priestess</b><br>
<i>the goddess's most dedicated follower.</i>
  • open
<b>priestesses</b><br>
<i>other she-cats devoted to the goddess.</i>
  • open
  • open
  • open
<b>elementals</b><br>
<i>gifted with auras and a connection to the elements. responsible for raising the elemental queen.</i>
  • open
  • open
  • open
<b>poisoners</b><br>
<i>gifted (or cursed) with mutations due to their exposure to poisons. responsible for raising the poisoner queen.</i>
<b>naturalists</b><br>
<i>bonded with daemons. responsible for raising the naturalist queen.</i>
<b>oracles</b><br>
<i>gifted with the sight or the ability to see spirits. the rarest gift on fennbirn.</i>
  • open
  • open
<b>war-gifted</b><br>
<i>gifted with super senses and brilliant strategical minds.</i>
  • open
  • open
</div>
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<div class="tdctab">
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<label for="tdctab-4">history</label>
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fennbirn is an ancient island with a rich history. the stories, however, matter little to the present day. at current, we have no queen crowned. our three queens are growing, learning their powers, learning how to take down their sisters. the quickening approaches.
<p>
history is written by you.
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information needed if you wish to apply for a position in fennbirn island! please post them here in this thread. please use the application template provided later on in this post, to keep everything looking nice, neat, and uniform!
<p>
depending on your character's faction, you can customize the color accents for the application template as follows: gold for queens (#D8AB56), green for naturalists (#7DAF6B), purple for poisoners (#776BAD), yellow for elementals (#F2EBA4), red for war-gifted (#C65D5D), blue for oracles (#79B5C4), and silver for priestesses (#E0E0E0).
<p>
<b>character name:</b> no clan names. some samples from the books: mirabella, arsinoe, katharine, rho, natalia, bree, elizabeth, luca, juilenne, madrigal, genevieve. male names can be things like joseph, luke, william, etc.
<br>
<b>gender:</b><br>
<b>age</b> in moons, please<br>
<b>faction:</b> elemental, naturalist, poisoner, priestess, war-gifted, sight-gifted. all characters have a faction even if they are ungifted. war-gifted and sight-gifted factions are only for those who possess the gift.<br>
<b>rank:</b> check the roster for which ranks are open. queens, black council, high priestess, war-gifted, sight-gifted are limited. priestesses, elementals, naturalists, and poisiners are unlimited.<br>
<b>gift:</b> a short description of their gift, which powers you intend to purchase, and how you intend for them to manifest.
<p>
<b>appearance:</b> the only cats with restricted appearances are the queens. queens must purchase unnatural eye color and have black eyes. this can be brief or detailed, but please give a short one-line descriptor for the roster.<br>
<b>personality:</b> the more detailed, the better. most important for limited positions.<br>
<b>history/lineage:</b> how did your character's gift, if they have one, manifest? when did they learn they were ungifted? have they interacted with the young queens? flesh them out a little bit. your characters' histories shape the history of fennbirn! don't be afraid to go all-out.
<p>
<b>plot ideas:</b> this isn't required, but if you get any ideas reading over this information, feel free to propose them!<br>
</div>
</div>

</div>
</div></div></div>

<div class="tdclyr1">three dark queens</div>
<div class="tdclyr2">are born in a glen</div>
<div class="tdclyr3">sweet little triplets</div>
<div class="tdclyr4">will never be friends</div>
<div class="tdclyr5">three dark sisters</div>
<div class="tdclyr6">all fair to be seen</div>
<div class="tdclyr7">two to devour</div>
<div class="tdclyr8">and one to be queen</div>

</div></div></center>[/dohtml]

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